Q*bert== Q*bert is the protaganist of the arcade game Q*bert, made in 1983, designed by Jeff Lee and created for Warren Davis. Many concepts were made for Q*bert, but Davis ultimately chose the familiar orange one with a trunk-like nose. Initially, Q*bert was able to shoot projectiles from his nose, but this ability was removed, yet the design stuck. Q*bert was named one of the most influential characters of the 1980's, standing shoulder to shoulder with Donkey Kong and Pac-Man in levels of popularity. A comical aspect of Q*bert was, when losing a life he spoke gibberish (@!#?@!) which was interpreted by many as swearing. However, this is simply the language Q*bert, Coily and the other characters speak within the game.
In his first game, Q*bert's sole purpose was to jump around on a set of blocks (in the shape of a pyramid) to change their color, while avoiding the likes of Coily, Wrong-Way and Ugg. It was never explained why he was doing this.
In the second game in the series, Q*bert now had to rotate a set of cubes until they had all the same color in a row, this time having to avoid Meltniks, Soobops and Rat-A-Tat-Tat. Once again, the reason was never explained.
This version featured a very different Q*bert, having a long tail instead of a long nose and purple rather than orange.
In the Saturday Supercade cartoon of Q*bert, the character was depicted with arms and legs wearing a red and white jacket, and lived in 50's America-esque town with his friend Q*ball, and his girlfriend Q*tee. The series depicted Q*bert facing several problems brought on by either his mistakes, his friends mishaps, but mostly Coily and his gang (Slick, Wrong-Way etc.) causing trouble.
Q*bert was confirmed to appear in Disney's 52nd animated feature, Wreck-It Ralph, along with the rest of the ensemble from the first game. Fix-It Felix, one of the characters of the film, knows how to translate "Q*bertese" (which composes mainly of gibberish and random symbols contained in speech marks). They start out as homeless characters who have had their game unplugged, so Ralph offers them a cherry which he has taken from Pac-Man. At the end of the film Q*bert and the gang are taken into Fix-It Felix Jr. to help them out on the bonus levels.
Main article: Q*bert (character)/Gallery
- Q*bert was originally supposed to be able to shoot projectiles (hence why he has his tubular nose). This was later removed by Warren Davis, who wanted simpler controls. These projectiles may have inspired the "slippy-doos" from the animated adaptation.